White Noise White Shores
This multi-media project is celebrating a pure, naive and innocent notion of beauty that seems to be almost forgotten these days. The project was initiated by fashion photographer Per Zennstrom and his partner 3D & CGI artist Thorsten Jasper Weese | Recom. It consists of still images, video and (digitall + IRL) sculpture… Technically the process is not overly complicated and consists mainly of photography + 3D modeling + video (editing)
At the actual shooting, 40-50 still frames captured of Marie @ Iconic Management were uploaded into the free AutoDesk 123D Catch software that allows anyone with an internet connection to create real 3D models of virtually any object. The software stitches the images together and produces a 3D model in about 30 mins.
This 3D model was then “sculpted by hand” in Sculptris to refine and enhance the digital sculpture≤. The next step was to hand the model over to Thorsten Japser Weese and his team at Recom-CGI for processing and editing. The camera flight and the rendering for the ANIMATION is done inf VREDprofessional and the passes were comped in NUKE and got little FX in After Effects. The team at Recom rendered a number of stills, video and 3D models which were then brought back to Per Zennstrom for final editing in Premiere and After Effects.
The stills, based on the digitized Marie, done with 123D Catch, is rendered with the realtime render tool VREDprofessional as a Wireframe with an Flipflor car paint to achieve a breakable lightweight feel.